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Bugometh
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Devlog
Beginning of the journey!
May 28, 2022
by
MWLot
1
After defeating the first boss our hero is going to meet the mage again, in order to learn more abut the world! Meet two more locations: Safe zones - lobbies where the hero will meet NPCs, have a chat...
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First location!
May 19, 2022
by
MWLot
1
Hey, long time no see! It was a tough period, many things have happened. But the first boss of the game is finally here! You can test your skills fighting the new easy boss. It may not be seen now, bu...
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UI and save system finally here!
April 10, 2022
by
speeedmaster
1
We've finally added HP bar and a pause menu to our game. And the brand new saving system too! It doesn't help that much yet, but it is essential for what is coming next. Now that we're done with all t...
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Some thoughts about next update
February 09, 2022
by
MWLot
1
We are soon going to publish next version. Here is the list of things that we hope we'll be able add the following features: 1. Gamepad support 2. Some basic UI - hp bar, main menu, pause menu and reb...
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First version!!!
February 01, 2022
by
MWLot
1
We are finally publishing our first build!!! It does not have much yet, but we are looking forward to adding much more interesting things. Right now you can try jumping on platforms and fighting with...
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First build soon
January 30, 2022
by
MWLot
1
We are soon going to publish our first build. Hooray! Unfortunately not much will be present, there will be no history yet, just jumping, hitting and stuff... The purpose of this release is to make su...
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Beginning to work
January 22, 2022
by
MWLot
Hey everyone! We are beginning to work on our game called Bugometh. It will be a metroidvania in a cyber environment inside a PC. We are currently developing the basic mechanics, building the first lo...
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